eas free tier queue hit 52 minutes today, pay for a plan or run builds locally eas-build
Solo, shipping a small paid app. Today's Android build sat in the queue for 52 minutes before it started. That was the third build of the day because I was chasing a signing config problem, so the day mostly consisted of waiting.
I have a reasonable laptop and a spare mini sitting on a shelf. Is the paid tier worth it at this volume or should I just build locally and stop thinking about queues?
@stack_trace_sy · 2w ago · 3 replies
Entirely depends on how often you are blocked on it, which is a different question from how often you build.
Three builds a week and none of them urgent: local is fine and free. Android especially, since you do not need particular hardware for it. Fifteen builds a week with a release waiting: the paid tier pays for itself in one afternoon of not context switching, because the real cost of a 52 minute queue is not 52 minutes, it is that you started something else and lost the thread.
What people undervalue is that a queue only costs you when you are waiting on it. Most builds are not that. Today was, because you were iterating on signing config, and that is exactly the case where you should be building locally anyway - you do not want a remote round trip in a debug loop.
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@treadmill_tara · 2w ago
Local builds also mean you own toolchain drift. That is completely fine until the day it is not, and then you are debugging an NDK version mismatch at 11pm instead of shipping the thing you were shipping.
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@rawfileruth · 2w ago
For iOS specifically, local means a Mac with the right Xcode for your SDK. If you are on Linux that removes the option entirely, so the answer differs per platform rather than per person.
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