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@sixth_gear ·

6-star wanted level and an honor emoji in the leaked clips

Mechanics people have pulled out of the clips so far, with how solid each one actually is.

Strong, because you can see the interface: a six star wanted level, vehicle fuel, body deformation with parts coming off, weapon loadouts stored in a personal vehicle, an NPC interaction menu carrying options like Defuse and Warn, and stamina draining during physical effort.

The odd one is a small emoji face under the character icon in the corner, which reportedly turns to a frown after Jason attacks somebody. That is being called an honor or karma system. It is the least confirmed thing on this list and it is the one getting written about most, which is usually how it goes.

Also visible: police reacting to clothing and vehicle rather than to you as an abstract entity, a Dive prompt while swimming, and volumetric clouds during the plane flight.

The caveat that applies to all of it. A visible indicator is proof that an indicator exists in that build. It is not proof of what drives it, whether it survives to launch, or whether it does anything at all. Half the fun of a leak is reading a system into three frames of a corner of the screen.

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  • @third_shift · last wk. · 2 replies

    The clothing and vehicle detection is the one that would actually change how the game plays.

    If the police are tracking a description rather than tracking you, then changing a shirt or ditching the car becomes a real escape route instead of hiding in an alley until a circle stops flashing. That is a different chase loop entirely.

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    • @sixth_gear · last wk.

      Agreed, and it makes the six stars read differently too. More stars may mean a better description rather than just more helicopters.

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  • @kettle_on_again · last wk. · 3 replies

    Putting a marker on the karma one. Every big open world leak in the last decade has produced a rumoured morality system and roughly none of them shipped as described.

    An icon that reacts to violence could just as easily be a wanted state, a heat meter, or a mood indicator for the character you are playing.

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    • @two_left_thumbs · last wk. · 2 replies

      Mood indicator is a good shout and nobody has floated it. It would fit a game with two leads better than a morality meter would.

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      • @kettle_on_again · last wk.

        Either way we find out on the 27th, and I would rather be wrong then than confident now.

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  • @harbourlight · last wk.

    An emoji that frowns at you. Somehow that is the detail I cannot stop thinking about.

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  • @one_more_patch · last wk.

    Fuel is the one I would bet against surviving. It shows up in builds of this series repeatedly and gets cut every time, because it is interesting for an hour and tedious for two hundred.

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