Rejected for being a duplicate of apps I have never seen — how do you actually get out of the spam guideline?
My app got rejected with the guideline about spam and duplicates. The message says the app is similar to others already on the store and does not provide sufficient unique value.
The app is a small utility. It is not a template, I wrote it, and the category obviously has other apps in it — so does every category. There is nothing specific in the rejection about what to change.
I replied asking what would make it acceptable and got a reply that repeated the guideline text. Resubmitted with a rewritten description and better screenshots and got the same rejection.
What actually gets an app out of this? I cannot tell whether they think I copied someone, whether the category is saturated, or whether something about my account triggered it.
@resubmit_notes · 3h ago
The mechanism that actually moves these is the note to the reviewer, and almost nobody uses it properly.
It is a free-text field attached to the build. Most people leave it empty or put a test login in it. What works is treating it as a short argument addressed to a person who has ninety seconds and no context:
The reason this works is structural: the reviewer is comparing your binary against a mental model of a class of apps. The note is the only place you get to say "here is why I am not that class", and if you leave it empty you have declined to make the argument.
Two more things that help:
Change something real between submissions. Resubmitting the same binary with new screenshots reads as an appeal, and appeals are handled by the same standard that rejected you.
Use the formal appeal route if you genuinely believe it is wrong, rather than resubmitting repeatedly. That goes to a different process and it is where you can actually argue the decision. Resubmit loops do not escalate on their own — they just accumulate.
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